斯拉达
Slithereen Crush damage from 50/100/150/200 to 75/125/175/225
鱼人碎击伤害从50/100/150/200上调至75/125/175/225
狙击手
Sniper agility gain from 2.9 to 2.5
狙击手敏捷成长从2.9减少到2.5
Shrapnel recharge time increased from 40 to 55
榴霰弹的充能时间从40增加至55
Shrapnel delay increased from 0.8 to 1.4 seconds
榴霰弹的延迟时间从0.8秒增加到1.4秒
Shrapnel now gives vision when the shrapnel lands rather than instantly
榴霰弹片现在会提供弹片覆盖区域的视野而不是施放时的瞬间视野
Headshot can now miss
爆头现在可以被闪避了
Assassinate damage from 355/505/655 to 320/485/650
暗杀的伤害从355/505/655降低为320/485/650
幽鬼
Reality no longer kills the target illusion, it now swaps positions
降临现在不再使被降临的幻象消失而是使幽鬼与其交换位置
裂魂人
Empowering Haste cooldown from 16 to 12
神行太保冷却时间从16秒降低到12秒
风暴之灵
Storm Spirit movement speed reduced from 290 to 285
初始移动速度从290降低到285
Ball Lightning flying vision from 1000 to 400
球状闪电飞行视野从1000降低到400
斯温
Warcry armor bonus increased from 4/8/12/16 to 5/10/15/20
战吼护甲加成从4/8/12/16提高到5/10/15/20
工程师
Land Mine activation delay reduced from 1.75 to 0.5 seconds
地雷激活延迟从1.75降低到0.5秒
Stasis Trap Activation delay from 2 to 1.5
静止陷阱激活延迟从2秒降低至1.5
Stasis Trap Detonation delay from 2 to 1.5
静止陷阱爆炸延迟从2降低至1.5
Suicide Squad, Attack! cooldown reduced from 180/170/160/150 to 160/140/120/100
自杀攻击!冷却时间从180/170/160/150秒降低到160/140/120/100秒
Minefield Sign cooldown from 120 to 360
雷区标识冷却时间从120秒上调到360秒
Minefield Sign now requires Techies to walk precisely to the targeted spot
雷区标识现在需要工程师精确地走到目标点
Minefield Sign now has an area of effect targeting cursor
雷区标识现在有了一个区域光标的瞄准效果
Minefield Sign now has a limited lifetime of 180 seconds
雷区标识现在有了180秒的持续时间
Techies Aghanim's Scepter upgrade now causes the Minefield Sign to make all Land Mines, Stasis Traps and Remote Mines within 125 area of effect immune to True Sight. Can only have one sign out at a time
阿哈利姆神杖升级后的雷区标识现在使125范围内的所有地雷,麻痹陷阱和遥控炸弹免疫真视效果。同一时间内只能有一个雷区标识
圣堂刺客
Meld cooldown from 7 to 6
隐匿的冷却时间从7秒减少到6秒
恐怖利刃
Reflection cast range from 275 to 325
倒影的施法范围从275提高至325
Reflection illusion outgoing damage from 40/50/60/70% to 40/60/80/100%
倒影的幻象攻击力从40/50/60/70%提高至40/60/80/100%
潮汐猎人
Kraken Shell damage block increased from 10/20/30/40 to 12/24/36/48
海妖外壳的伤害减少效果从10/20/30/40增加至12/24/36/48
伐木机
Reactive Armor now triggers when attacks land rather when attacks begin[?]
活性护甲现在在受到攻击时触发,而不是作出攻击前摇时
Reactive Armor max stacks increased from 4/8/12/16 to 5/10/15/20
活性护甲的最大堆栈从4/8/12/16增加至5/10/15/20
修补匠
Laser hero blind duration increased from 3 to 3/3.5/4/4.5
激光对英雄的致盲持续时间从3秒增加到3 / 3.5 / 4 / 4.5秒
Rearm mana cost from 150/250/350 to 125/225/325
再装填法力消耗从150/250/350减少至125/225/325
Aghanim's Scepter Laser no longer has additional cast range
阿哈利姆神杖升级的激光不再有额外的施法范围
Aghanim's Scepter Laser now refracts to visible enemy heroes with a 550 bounce range
阿哈利姆神杖升级的激光现在对可见敌方英雄有一个550范围的折射效果
小小
Toss grab radius increased from 250 to 275
投掷半径从250增加到275
Toss now grabs the closest unit rather than a random unit
现在投掷会抓住最接近的单位,而不是一个随机的单位
树精卫士
Eyes in the Forest area of effect reduced from 800 to 700
丛林之眼的视野范围从800降低到700
巨魔战将
Berserker's Rage no longer provides +15 damage
狂战士之怒不再提供15的攻击力加成
Ranged Whirling Axes no longer provide 800 vision
远程形态的飞斧不再提供800的视野
Melee Whirling Axes no longer provide 500 vision
近战形态的飞斧不再提供500的视野
Battle Trance duration reduced from 7 to 5 seconds
战斗专注的持续时间从7秒降低到5秒
Berserker’s Rage is no longer removed on death[?]
狂战士之怒死亡时不再关闭
巨牙海民
Ice Shards mana cost reduced from 120 to 90
寒冰碎片法力消耗从120降低到90
Ice Shards cooldown from 18/16/14/12 to 19/16/13/10
寒冰碎片冷却时间由18/16/14/12秒平衡为19/16/13/10秒
Ice Shards vision reveal from 0.5 seconds to 2 seconds
寒冰碎片的视野持续时间从0.5秒上调到2秒
Snowball speed is now a constant 675
雪球现在是恒定675的移动速度
Snowball no longer auto-loads units in 100 range
雪球不再自动将100范围内的单位拉入
Tusk can now add allies to Snowball while it is moving
巨牙海民现在可以在雪球滚动时将盟友拉入
Added Aghanim's Scepter to Tusk: Adds a new ability called Walrus Kick. Kicks the target back 900 units. The kick slows by 40% for 4 seconds. 12 second cooldown
添阿哈利姆神杖效果:添加一个新的技能,海象踢。将目标踢出900的距离。海象踢减慢目标40%的移动速度,持续4秒。 12秒冷却时间
不朽尸王
Soul Rip is now considered one damage instance on the enemy
噬魂现在被认为是敌方单位造成的伤害
Removed Tombstone Zombie targeting from Soul Rip
噬魂不再会选择墓碑产生的僵尸为目标
Tombstone Zombies now require 1 attack to kill rather than having 30 health (zombies require 2 hits from creeps)
墓碑产生的僵尸现在要求1次攻击杀死,而不是30生命值(来自小兵的攻击则是2次)
熊战士
Reworked Enrage
激怒重做
熊战士陷入疯狂中,获得80%的伤害减免,攻击造成2/2.5/3倍怒意狂击的伤害。释放时移除所有debuff
怒意狂击伤害倍数:2/2.5/3
持续时间:4
冷却时间:50/45/40
剧毒术士
Venomous Gale tick damage from 0/30/60/90 to 10/40/70/100
瘴气的伤害从0/30/60/90提高到10/40/70/100
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