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DotA2 6.84版本更新汇总:新增八件全新道具(4)
2015-04-28 16:32  178    我要评论()
字号:T|T

 美杜莎

Split Shot and Mana Shield are no longer removed on death[?]

分裂箭和法力护盾不再在死亡后关闭

 米波

Geostrike damage from 7/14/21/28 to 8/16/24/32

地之突袭伤害从7/14/21/28上调到8/16/24/32

Divided We Stand no longer causes Meepo to respawn 20% faster

分则能成不再会使米波的复活时间减少20%

 米拉娜

Starstorm's second hit range from 175 to 325, and the second hit now strikes the unit closest to Mirana

群星风暴的第二击范围从175扩大至325,而第二击现在会击中最接近米拉娜的单位。

 变体精灵

Adaptive Strike now has a 1150 speed projectile

变体攻击现在拥有1150的弹道速度。

Added Aghanim's Scepter upgrade to Morphling: Grants a new ability, Hybrid. Allows morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself. This hybrid illusion can cast non-ultimate abilities and has your original attributes. Lasts 20 seconds. When the duration ends or the hybrid dies, your hero emerges (cannot end prematurely). Cooldown: 140, Manacost: 200, 600 cast range. Note: Ability is not available while you have a Replicate living.

新增阿哈利姆神杖效果::授予新的能力,混合。允许变体精灵选择一个友方英雄为目标,把自己变成一个混合幻象,变体精灵自身消失。这个幻象可以施放友方英雄的任何非大招技能,持续20秒。当时间结束或者幻象消失时,变体精灵重新出现。不能提前结束。

冷却时间:140

魔法消耗:200,600施法范围。注意:当你有一个复制体的时候该技能不可用。

 娜迦海妖

Ensnare cooldown from 14 to 12

诱捕冷却时间从14减少至12

Ensnare is now dispellable[?]

诱捕现在能被驱散,魔免单位仍旧有效

Ensnare is no longer removed if the target becomes Ethereal

如果目标进入虚无状态,诱捕不再被解除

Added Aghanim's Scepter upgrade: Song of the Siren Scepter now regenerates you and nearby allies by 6% of maximum HP per second for up to 7 seconds.

新增阿哈利姆神杖:海妖之歌,现在使你附近的盟友每秒恢复最大生命值的6%,持续7秒。

 先知

Sprout cast range increased from 600 to 625/700/775/850

发芽施法距离从600增加至625/700/775/850

Sprout duration increased from 3/3.75/4.5/5.25 to 3/4/5/6

发芽持续时间从3 / 3.75 / 4.5 / 5.25增加到3/4/5/6

Nature's Call treant base damage from 22 to 28

自然的呼唤产生的树人基础攻击力从22上调到28

Aghanim's Scepter-upgraded Wrath of Nature now spawns a Nature's Call treant whenever it kills a unit. Killing a hero will spawn a stronger treant (3x damage and health of a normal one)

阿哈利姆神杖升级的自然之怒现在每杀死一个单位,就会产生一个自然的呼唤的树人。杀死英雄将产生更强的树人(是伤害和生命值普通树人的3倍)

 暗夜魔王

Void attack speed slow increased from -35 to -50 (now matches movement speed slow)

虚空的攻速减少效果从35上升至50(和移动速度减少相匹配)

 司夜刺客

Using Spiked Carapace no longer removes Vendetta

使用尖刺外壳不再移除复仇效果

Added Aghamin's Scepter upgrade to Nyx: Adds a new ability, Burrow, with a one second cast time. While Burrowed, Nyx Assassin is invisible and unable to move/attack, but has 40% damage resistance, and regenerates 1.5% of his health and mana per second. Nyx Assassin's abilities also have improved properties while burrowed: Mana Burn and Impale have 50% increased cast range, Impale Cooldown is reduced from 13 to 9, and Spiked Carapace instantly stuns any enemy units within a 300 area of effect without requiring them to hurt him first. Casting Vendetta causes Burrow to end

新增阿哈利姆神杖效果:获得一个新的技能,潜地,有一秒施法时间。当钻入地下时,司夜刺客是隐身的,无法移动/攻击,但有40%伤害减少,并会每秒恢复1.5%生命值与法力值。 潜地使司夜刺客的其他技能也得到了提高,潜地:法力燃烧和穿刺增加50%的施放距离,穿刺冷却时间从13秒减少到9秒,尖刺外壳会立刻晕眩300范围内的任何敌方单位,而不需要敌方单位先去攻击司夜刺客。施放复仇会使潜地结束。

 全能骑士

Purification cast point from 0.5 to 0.4

洗礼的施法前摇从0.5降低到0.4

 神谕者

Purifying Flames mana cost reduced from 55/70/85/100 to 50/60/70/80

涤罪之焰的法力消耗从55/70/85/100降低到50/60/70/80

Purifying Flames cooldown reduced from 3 to 2.5

涤罪之焰冷却时间从3秒减少至2.5秒

Purifying Flames can now target non-hero units

涤罪之焰现在可以针对非英雄单位

False Promise no longer makes the target invisible

虚妄之诺不再使目标隐身

False Promise now continuously removes debuffs and disables, instead of only when first cast

虚妄之诺现在不断驱散减益效果并使其无效,而不是只在施放时

False Promise duration from 7/8/9 to 6/7/8

虚妄之诺持续时间从7/8/9秒增加到6/7/8秒

False Promise cooldown from 20 to 80/60/40

虚妄之诺的冷却时间从20秒增加至80/60/40秒

 殁境神蚀者

Aghanim's Scepter Sanity's Eclipse upgrade now affects everyone in the area of effect with Astral Imprisonment after it deals its damage

阿哈利姆神杖升级的神智之蚀现在影响任何在作用范围内的被星体禁锢的单位,在其伤害结算后

Aghanim's Scepter Sanity's Eclipse upgrade no longer always triggers the mana drain and does not increase the damage multiplier by 1

阿哈利姆神杖升级的神智之蚀不再总是触发法力流失和1点的伤害系数加成

 凤凰

Fire Spirits now does an obstructed reveal of the area it hits for 1 second

烈火精灵现在会获得被击中区域的无阻碍的视野,持续1秒

 帕克

Waning Rift damage increased from 70/140/210/280 to 100/160/220/280

新月之痕的伤害从70/140/210/280提高至100/160/220/280

 帕吉

Rot move slow from 20% to 20/22/24/26%

腐烂的移速减少效果从20%上调至20/22/24/26%

 帕格纳

Decrepify enemy slow from 50% to 30/40/50/60%

衰老对敌方单位的移速减少效果从50%调整为50% to 30/40/50/60%

Decrepify enemy magic damage amplification from 50% to 30/40/50/60%

衰老对敌方单位的魔法伤害加深从50%调整到30/40/50/60%

Decrepify duration from 2/2.5/3/3.5 to 3.5

衰老的持续时间从2 / 2.5 / 3 / 3.5秒统一到3.5秒

Decrepify cooldown from 12/10/8/6 to 15/12/9/6

衰老的冷却时间从12/10/8/6秒到15/12/9/6秒

Life Drain damage and restore per second from 120/160/200 to 150/185/220

生命汲取伤害和每秒生命恢复从120/160/200提高至150/185/220

Life Drain cast range from 1100 to 900/1050/1200

生命汲取施法范围从1100调整到900/1050/1200

Pugna's Aghanim's Scepter-upgraded Life Drain no longer increases cast range

遗忘法师的阿哈利姆神杖升级的生命吸取不再增加施法范围

 力丸

Smokescreen no longer slows attack speed

烟幕不再减慢攻击速度

Smokescreen now reduces turn rate by 30%

烟幕现在减少30%的转身速度

 拉比克

Null Field now also affects creeps

失效立场对小兵也有作用

 沙王

Caustic Finale duration from 8 to 6

腐尸毒的持续时间从8秒下调至6秒

Caustic Finale now always triggers (via unit death or when its duration expires). If triggered by timer expiration, it deals 30% of the damage

腐尸毒现在总是触发(无论单位死亡时,还是持续时间结束时)。如果持续时间结束时触发,它造成的伤害为30%

Caustic Finale no longer resets the duration on a unit that already has the debuff

腐尸毒不再重置对已有腐尸毒的单位的减益持续时间

Caustic Finale now applies a 20% move slow when the damage triggers (via unit death or when timer expires). Slow lasts for 3 seconds

腐尸毒现在现在在伤害触发时会造成20%的减速效果,持续3秒

 暗影恶魔

Shadow Poison mana cost from 50 to 40

暗影剧毒的法力消耗从50减少到40

Demonic Purge Aghamin's Scepter upgrade now applies Break (disabling passive abilities)

阿哈利姆神杖升级后的邪恶净化现在禁用被动技能

 暗影萨满

Shadow Shaman base strength increased from 19 to 21

基础力量从19提高到21

Shadow Shaman strength gain increased from 1.6 to 1.8

力量成长从1.6提高到1.8

 沉默术士

Silencer base movement speed from 300 to 295

基础移动速度从300降低到295

Last Word initial enemy cast allowance window from 5 to 4 seconds

最后遗言的魔咒消失时间从5秒减少到4秒

Last Word no longer disarms

最后遗言不再缴械

Last Word now applies a 14/16/18/20% movespeed slow whenever it triggers

最后遗言现在在触发后会减少14/16/18/20%的移动速度

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关键词: DOTA2

责任编辑:褚福普

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