今天DOTA2官方博客再次放出重磅消息,DOTA2全新版本6.83即将到来,并且将加入全新的地图特效,以及饰品和新珍藏。由于目前官方中午翻译尚未完成,让我们先来一起看看谁有玩家自己翻译的抢先版本吧。
DOTA26.83更新日志正式版(点击查看)
DOTA26.83新版本更新-机制改动
Ranked All Pick initial planning phase reduced from 40 to 30 seconds
天梯AP模式个人选择英雄时间减少到30s
First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100)
现在第一个符都是赏金符,效果翻倍
All Illusions now deal 25% less damage to structures
所有的幻象对建筑的伤害减少25%
Melee and Ranged Barracks bounty reduced from 352-370 to 100-150
Melee and Ranged Barracks now give 125 and 75 gold to each player, respectively
近战和远程兵营的奖金从352-370减少到100-150,同时会给每个玩家125-75金
换句话说就是跟防御塔的奖励机制一样了
Ward location to the right of Roshan is now pathable
Fixed a ward location near the Dire ancients that could not be easily seen
肉山右边的眼位现在可以上去啦!
修复夜魇远古附近的一个不容易被看到的眼位
Ancient Granite Golem health reduced from 2000 to 1700
Ancient Granite Golem now has an aura which grants 15% bonus health to its allies
远古野的石头人生命值从2000减少到1700
现在这个石头人有个光环,给它的盟友提供15%的额外生命值
换句话说就是成群的远古野里如果有个石头人就更难打啦!
Maximum Attack Speed increased from 500 to 600 (the primary impact of this is on abilities like Windranger's Focus Fire and Ursa's Overpower)
攻击速度最大值从500增加到600!(这改动的主要影响是技能比如说风行的集中火力和拍拍的超强力量)
The following abilities no longer have restrictions when cast on Spell Immune Allies: Kunkka's X Marks The Spot, Magnus's Empower, Treant Protector's Living Armor, and Warlock's Shadow Word
这些技能现在可以对魔免的友军释放啦!
船长标记,猛犸授予力量,大树树皮,WL的暗言术
DOTA26.83新版本改动-英雄改动
亚巴顿
Borrowed Time duration increased from 3/4/5 to 4/5/6
大招持续时间每级增加一秒
炼金术士
Greevil's Greed base bonus gold increased from 4/6/8/10 to 6/8/10/12
贪婪的基础奖励增加~
Greevil's Greed extra bonus gold per stack from 1/2/3/4 to 3
贪婪的额外奖励每个兵的增加值恒定到3
Greevil's Greed max bonus gold from 30 to 12/20/28/36
贪婪的最大奖励从固定30改成12/20/28/36
Greevil's Greed recent kill window duration increased from 25 to 30
贪婪效果的持续时间从25增加到30
回光返照持续时间从3/4/5增加到4/5/6
斧王
Battle Hunger duration from 10/12/14/16 to 10
战争饥渴持续时间改动
Battle Hunger damage from 15/20/25/30 to 16/24/32/40 [?]
战争饥渴伤害改动
Battle Hunger cast range from 900 to 750
战争饥渴释放范围减少
Battle Hunger movement and slow from 10 to 12%
战争饥渴的加速和减速效果增加
Battle Hunger mana cost from 75/85/95/105 to 75
蓝耗降低!
祸乱之源
Nightmare cooldown from 15 to 16/15/14/13
噩梦CD减少
兽王
Call of the Wild now always provides a Hawk and a Boar at each level, and each now scales per level
野性召唤现在每级都提供一个鹰和一只猪,第二个应该是说动物的能力还是和以前一样按等级提升吧?
Hawk health from 50/50/100/100 to 40/60/80/100
鹰的生命值改动
Hawk movement speed from 270/270/400/400 to 250/300/350/400
鹰的移动速度改动
Hawk day sight from 500/500/1600/1600 to 700/1000/1300/1600
鹰的白天视野改动
Hawk night sight from 500/500/1200/1200 to 700/800/900/1000
鹰的夜晚视野改动
Hawk kill bounty from 30/30/65/65 to 30/40/50/60
杀鹰给的钱改动
Boar health from 0/400/400/500 to 200/300/400/500
猪的生命值改动
Boar base damage from 0/26/26/46 to 15/30/45/60
猪的基础伤害增强!
Boar base attack time from 0/1.5/1.5/1 to 1.25
猪的基础攻速固定啦
Boar poison slow from 0/20/20/35% to 10/20/30/40%
猪的减速增强!.
嗜血狂魔
Added to Captain's Mode [?]
添加到队长模式
Bloodrage no longer amplifies outgoing damage if the damage has the no-reflection flag [?]
血之狂暴现在不放大一些对外的伤害如果这伤害有不反馈的标志?
应该是说有些技能设定成不能被增强了吧
赏金猎人
Track bonus gold for self increased from 150/200/250 to 200/275/350
Track cooldown reduced from 10/7/5 to 4
追踪术给自己的额外金钱增加
追踪术CD减少到4
酒仙
Base Armor reduced from 4 to 2
基础护甲降低
Thunder Clap hero slow duration from 4.25 to 4
踩对英雄的减速时间减少
Thunder Clap cooldown from 12 to 13
踩CD增加
钢背兽
Quill Spray stack damage increased from 30 to 30/32/34/36
刺的伤害增加
育母蜘蛛
Spiderlings' day vision reduced from 1400 to 1100
小蜘蛛的白天视野降低
混沌骑士
Reality Rift damage increased from 25/50/75/100 to 60/80/100/120
实像裂隙伤害增加
Reality Rift mana cost from 70 to 50
实像裂隙蓝耗减少
Phantasm illusion duration increased from 34 to 42
大招持续时间增加
陈
Test of Faith now teleports all of your units to you when cast on yourself [?]
忠诚考验现在对自己释放的话会传送你所有的单位
Holy Persuasion max units increased from 1/1/2/3 to 1/2/3/4
神圣劝化的最大单位数增加
克林克兹
Base attack range increased from 600 to 630
射程增加
发条技师
Battery Assault damage increased from 15/35/55/75 to 20/40/60/80
一技能每跳伤害增加
水晶室女
Crystal Nova attack speed slow from 20 to 30
1技能减攻速增加到30
Frostbite cooldown from 10 to 10/9/8/7
冰箱CD减少
Freezing Field duration increased from 7 to 10 seconds
Freezing Field explosion spawn radius and slow radius increased by 150
Freezing Field explosion damage radius increased by 50
大招持续时间增加到10S,冰暴生成半径和减速半径增加150
伤害半径增加50
黑暗贤者
Base armor increased by 1
基础护甲增加1
Vacuum pull duration increased from 0.4 to 0.5
真空的拉人时间增加0.1s
戴泽
Base attack range increased from 500 to 550
射程增加50
死亡先知
Strength growth reduced from 2.2 to 1.9
力量成长减少
干扰者
Glimpse mana cost rescaled from 160/130/100/70 to 100
恶念瞥视蓝耗固定100
Glimpse cooldown reduced from 65/50/35/20 to 60/46/32/18
恶念瞥视cd减少
Kinetic Field cooldown reduced from 14/13/12/11 to 13/12/11/10
圈的CD减少
Static Storm cooldown from 85 to 90/80/70
大招CD改动
龙骑士
Elder Dragon Form level 3 now maintains the Corrosive Breath ability from levels 1 and 2
三级龙现在也带毒啦!和1级2级龙的一样
卓尔游侠
Illusions now benefit from the Marksmanship bonus [?]
幻象现在从射手天赋中受益
大地之灵
Rolling Boulder no longer reduces attack speed by 80 for 2 seconds
滚到人现在不减攻击速度啦
Rolling Boulder no longer does an additional 45 damage when used with a stone remnant
当用了一个石头滚到人的时候不再有额外的45点伤害了
Rolling Boulder base damage increased from 90 to 100
滚的基础伤害增加到100
撼地者
Enchant Totem mana cost reduced from 50 to 20/30/40/50
强化图腾的魔耗减少
上古巨神
Astral Spirit damage reduced from 60/100/140/180 to 60/90/120/150
星体幽魂的伤害减少
Fixed a few cases where Elder Titan could move his Astral Spirit while casting Echo Stomp
修复一些让大牛可以在释放回音重踏时移动魂的情况
魅惑魔女
Base movement speed increased from 315 to 335
移动速度增加到335!
我的天,dota2新的最速传说
虚空假面
Time Walk no longer slows attack speed
时间漫游不减攻速了
Chronosphere cooldown increased from 130/110/90 to 130/115/100
时空结界的CD增加
Ward unit types are no longer able to attack while inside the Chronosphere
守卫类型的单位将不能在时空结界里攻击了(小Y蛇棒,剧毒杆之类的)
矮人直升机
Call Down area of effect increased from 450 to 600
大招的影响范围增加到600
Call Down missile one slow amount reduced from 50% to 30%
大招导弹1号的减速效果减少
Call Down missile two slow amount increased from 20% to 60%
导弹2号的减速效果增加
Force Staff can now be used on Homing Missile
推推棒现在可以用在追踪导弹上。
哈斯卡
Inner Vitality base health regen from 2/4/6/8 to 10
回春术的基础回血增加
Inner Vitality regen bonus when hurt form 30/45/60/75% to 20/40/60/80%
回春术的额外回血效果需要的受伤害百分比改动(就是掉了多少百分比的血才有更好的效果)
艾欧
No longer requires turning to perform any actions
任何动作都不用转身啦!
杰奇洛
Liquid Fire damage reduced from 15/20/25/30 to 12/16/20/24
液态火的伤害减少
主宰
Base agility increased from 20 to 26
基础敏捷增加
Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%
低级剑舞的暴击概率增加
光之守卫
Chakra Magic mana cost from 25/45/65/85 to 25/35/45/55
查克拉魔法的蓝耗降低
Blinding Light blind duration increased from 3/4/5 to 4/5/6
致盲之光的持续时间增加
昆卡
X Marks the Spot enemy delay from 1/2/3/4 to 4, and allied delay from 2/4/6/8 to 8
标记对敌人的持续时间恒定为4,对友军的恒定为8
X Marks the Spot cast range from 500/650/800/950 to 350/550/750/1000
标记的释放距离改动
X Marks the Spot cooldown from 14/13/12/11 to 19/16/13/10
标记CD改动
X Marks the Spot Return mana cost reduced from 50 to 0
标记拉回来的那一下不耗蓝了
拉席克
Diabolic Edict duration increased from 8 to 10 seconds
恶魔赦令持续时间增加
Lightning Storm slow duration increased from 0.5 to 0.75
闪电风暴的减速时间增加
Lightning Storm cast range increased from 700 to 800
闪电风暴的释放距离增加
巫妖
Chain Frost cooldown from 145/115/60 to 120/90/60
连环霜冻的CD改动
噬魂鬼
Infest now allows you to control the unit you are in using a sub-ability
感染现在允许你控制你钻的单位
Control:
Allows you to take control of the unit you are infesting, including their abilities
你可以控制你感染着的单位,包括他们的技能
If you take control of a unit, it will maintain its cover, however it will become attackable by your enemy
如果你操作了你钻的单位,它还会保持它的外表,但是会变成可以被你的敌人攻击的(就是别想钻对面小兵还想神不知鬼不觉的打人啦)
Controlled units share Lifestealer's movement speed
被控制的单位共享噬魂鬼的移速
Cannot be used on heroes
不能用于英雄
莉娜
Attack projectile speed from 900 to 1000
弹道速度增加
Dragon Slave damage increased from 100/170/230/280 to 110/180/250/320
龙破斩伤害增加
Dragon Slave mana cost increased from 90/105/125/140 to 100/115/130/145
龙破斩蓝耗增加
Light Strike Array damage rescaled from 90/150/210/280 to 120/160/200/240
光击阵伤害改动
Light Strike Array mana cost increased from 90/100/110/125 to 100/110/120/130
光击阵蓝耗增加
Light Strike Array stun duration increased from 1.6/1.8/2/2.2 to 1.6/1.9/2.2/2.5
光击阵眩晕时间增加
Fiery Soul duration increased from 9 to 10
炽魂持续时间增加
莱恩
Base attack damage increased by 7
基础攻击增加7
Mana Drain drain interval from 0.25 to 0.1 [?]
抽蓝的间隔从0.25降低到0.1
德鲁伊
Removed the cast time on Spirit Bear's Return
移除了小熊回归的施法时间(诶以前有么?)
Battle Cry cooldown increased from 30 to 60
战吼的CD增加到60
Battle Cry duration reduced from 8 to 6
战吼的持续时间减少
Battle Cry bonus damage increased from 20/40/60 to 50/75/100
战吼提供的额外伤害增加
Battle Cry bonus armor increased from 2/4/6 to 5/10/15
战吼提供的额外护甲增加
露娜
Moon Glaive level 4 bounces increased from 5 to 6
4级月刃的弹射数增加到6
Eclipse beam count increased from 4/7/10 to 5/8/11 (Scepter increased from 4/8/12 to 6/10/14)
月蚀的月光数增加(装备神杖后的增加数)
米波
Divided We Stand respawn time reduction now 20% instead of 10/20/30%
分则能成的复活时间减少现在恒定为20%
变体精灵
Adaptive Strike stun max duration increased from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25
变体打击的最大眩晕时间增长
暗夜魔王
Base attack damage increased by 4
基础攻击增加4
Crippling Fear mana cost reduced from 90 to 50
伤残恐惧的蓝耗减少到50
Darkness now sets all enemy vision to a maximum of 675, instead of reducing it by 25% [?]
黑暗时间现在把所有敌人的视野降低到最大675,代替以前的减少25%
Darkness no longer pauses the day/night timer
黑暗时间现在不暂停时钟啦
Darkness duration from 40/60/80 to 50
黑暗时间持续时间恒定到50
Darkness cooldown reduced from 180/150/120 to 160/120/80
黑暗时间CD减少
食人魔魔法师
Fireblast damage reduced from 60/120/180/240 to 55/110/165/220
火焰爆轰的伤害减少
Fireblast cast range reduced from 600 to 475
火焰爆轰施法范围减少
殁境神蚀者
Astral Imprisonment intelligence steal increased from 4/6/8/10 to 4/7/10/13
星体禁锢的智力偷取量增加
Astral Imprisonment intelligence steal duration reduced from 60 to 50
星体禁锢偷取的智力持续时间减少
幻影刺客
Coup de Grace critical strike damage from 250/350/450% to 230/340/450%
恩赐解脱伤害改动
(开头那三个好像是法语不认识,这不会是说飞镖的暴击改动吧?)
凤凰
Supernova attacks required to destroy increased from 5/7/10 to 5/8/11
打破超级新星需要的攻击次数增加
Fixed Stop Icarus Dive ability sometimes being interrupted by auto-attacks
修复凤凰冲击有时候因为自动攻击而停止的问题
帕吉
Meat Hook range increased from 700/900/1100/1300 to 1000/1100/1200/1300
肉钩的距离增加(只是低级的别激动)
帕格纳
Decrepify movement slow on allies reduced from 50% to 25%
虚无对队友的减速减少到25%
Netherward attacks required to destroy increased from 3 to 4
棒子需要被攻击4下才能摧毁
Blademail no longer reflects Nether Ward damage onto Pugna
刃甲不会把棒子的伤害弹回给pugna本体了
痛苦女王
Blink range increased from 700/850/1000/1150 to 1300
闪烁的最大距离增加到恒定1300!(开心,我爱女王)
Blink cooldown from 12/10/8/6 to 15/12/9/6
闪烁CD改动
Sonic Wave now does Pure Damage and affects Spell Immune
超声冲击波现在是纯粹伤害而且能打到魔免的
Sonic Wave damage reduced from 350/475/600 to 290/390/490 (Scepter reduced from 350/530/725 to 325/450/575)
超声冲击波伤害减少(括号内为神杖数值)
力丸
Blink Strike max charges increased from 3/4/5 to 4/5/6
闪烁突袭的最大充能数增加
Blink Strike charge restore time increased from 30 to 35
闪烁突袭的恢复时间从30增加到35
Blink Strike bonus damage from 50/70/90 to 40/70/100
闪烁突袭伤害增加
拉比克
Fade Bolt mana cost from 150 to 120/130/140/150
弱化能流的蓝耗减少
Scepter Spell Steal cooldown reduced from 5 to 2
神帐窃取技能CD减少到2
影魔
Shadowraze damage increased from 75/150/225/300 to 100/175/250/325
影压的伤害增加
沉默术士
Glaives of Wisdom intelligence into damage bonus from 30/48/66/84% to 30/50/70/90%
智慧之刃的智力转化伤害比例增加
Last Word cooldown reduced from 36/28/20/12 to 30/24/18/12
最后遗言的CD减少
Scepter Global Silence no longer increases duration by 1 second
神帐不再增加大招沉默时间
天怒法师
Base agility reduced from 18 to 13
基础敏捷减少到13
斯拉达
Sprint duration reduced from 20 to 16
冲刺的持续时间减少
Sprint cooldown reduced from 28 to 23
冲刺的CD减少
Amplify Damage cooldown reduced from 10 to 5
伤害加深CD减少
斯拉克
Pounce damage reduced from 60/120/180/240 to 55/110/165/220
突袭的伤害减少
狙击手
Shrapnel no longer does damage to buildings
Shrapnel now has 3 charges with a 40 second replenish time [?]
Shrapnel mana cost reduced from 120 to 50
Shrapnel duration increased from 9 to 10
全是榴霰弹
不再对建筑造成伤害,现在是充能式的,最大存3次,40秒充能时间,蓝耗降低到50,持续时间增加到10
裂魂人
Empowering Haste cooldown from 20 to 16
神行太保的CD降低
风暴之灵
Turn Rate improved from 0.6 to 0.8
转身速率增强到0.8
斯温
Warcry duration increased from 7 to 8 seconds
战吼的持续时间增加1s
Scepter God's Strength ally bonus damage from 40/60/80% to 50/75/100%
A杖神之力量的队友攻击力加成增加
工程师
Added to Captain's Mode [?]添加到队长模式(。。。。)
Land Mines damage increased from 225/300/375/450 to 300/375/450/525
地雷伤害增加
恐怖利刃
Reflection cast point reduced from 0.5 to 0.3
1技能施法时间减少到0.3
Sunder minimum HP from 25/20/15% to 20%
灵魂隔断的最小HP保留恒定20%
潮汐猎人
Base movement speed reduced by 5
基础移速减少5
Ravage damage reduced from 200/325/450 to 200/290/380
毁灭伤害减少
修补匠
Heat-Seeking Missile damage increased from 100/175/250/325 to 125/200/275/350
热导飞弹伤害增加
小小
Toss duration increased from 1 to 1.3 seconds
投掷的持续时间增加到1.3s
Grow move speed bonus rescaled from 20/40/60 to 40/50/60
长大的移速增加改动
树精卫士
Eyes In The Forest's Overgrowth damage increased from 135 to 175 per second
树眼的疯狂生长伤害增加到175每秒
Eyes In The Forest cooldown reduced from 55 to 25
树眼的CD减少到25
巨魔战将
Fixed Fervor stack count being 1 stack too slow
这什么鬼,没太看懂,是说修复在1层被动时攻速太慢的问题?
巨牙海民
Ice Shards projectile speed from 900 to 1100
1技能的移动速度增加到1100
Ice Shards shard duration from 5 to 7 seconds
1技能产生的冰墙的持续时间增加到7s
Walrus PUNCH! is now an enemy target ability, and is auto-castable
大招现在是一个以敌人为目标的技能(指向性),并可以自动释放
Walrus PUNCH! cooldown reduced from 25/20/15 to 20/16/12
大招CD减少
不朽尸王
Soul Rip max units from 5/10/15/20 to 10/12/14/16
二技能的最大单位数改动
Soul Rip damage/heal per unit from 25 to 18/22/26/30
二技能从每个单位获得的伤害/治疗量改动
Tombstone armor increased by 1
墓碑护甲增加1
Flesh Golem max slow increased from 15 to 20%
血肉傀儡减速增加到20%
复仇之魂
Wave of Terror cooldown increased from 15 to 20
吼的CD增加到20
维萨吉
Gravekeeper's Cloak recovery time from 12/10/8/6 to 6
守墓人的斗篷回复时间固定到6
术士
Fatal Bonds cast range increased from 800 to 900
剧变的施法距离增加到900
Fatal Bonds radius increased from 575 to 700
剧变半径增加到700
风行者
Powershot travel range increased from 1825 to 2600
强力击的射程增加到2600
Powershot max damage is now dealt after 1 second channel instead of 0.7 [?]
强力击想打出最大伤害现在需要蓄力1s而不是0.7s
Powershot cast point improved from 0.3 to 0
强力击施法点增强到0(没前摇)
Reduced the area of the lingering vision at the end of Powershot from 800 to 400
强力击最后地点的残留视野范围从800降低到400
Focus Fire attack speed bonus increased from 400 to 500
集中火力的额外攻速变成500(加上本来的100就是600)
DOTA26.83新版本改动—物品改动
ITEMS
动物信使
价格从150降低到120
莫尔迪基安的臂章
卷轴价格从600降低到500
闪烁匕首
如果你实际没受到伤害那么闪烁匕首不会被打断(比如尖刺外壳,折光等)
魔瓶
只要信使上的魔瓶不是满的,那么信使就会被减速[?]
阔剑
在边路商店中替换了闪避护符的位置
圆环
价格从185降低到165(空灵挂件,怨灵系带和护腕的卷轴价格提高20)
净化药水
魔法恢复总量从135提高到150
赤红甲
坚盾的持续时间从9延长到10
净魂之刃
净魂之刃不再是攻击特效
多个法力毁损效果无法叠加
韧鼓
坚韧的可用次数从5增加到6
Eul的神圣法杖
卷轴的价格从500增加到650
治疗药膏
价格从115降低到110
支配头盔
被支配的单位的额外生命值加成从250提高到500
魔杖
最大充能次数从15提高到17
勇气勋章
卷轴价格从200提高到325
孤注一掷可以对队友施放以提高他们的护甲
被动护甲加成以及主动效果中自身/敌方的护甲降低从6增加到7
洞察烟斗
卷轴价格从900降低到800
法术护盾的持续时间从10增加到12
刷新球
冷却时间从185增加到195
暗影护符
价格从1600降低到1400
现在英雄的动作会在隐身后才中止,而不是之前的使用暗影护符就被中止
Recipe cost reduced from 600 to 500
卷轴降价到500
DOTA26.83新版本改动-游戏性能调整
When spectating a game with a team's Fog of War selected, you now only see what they can see in-world and on the minimap. This applies to player perspective as well
当观战时如果选择了某个队伍的战争迷雾,你将只能看到这个队伍的人能看到的东西,小地图上也是如此。当然这也取决于玩家?这句没太懂
Improved server stability under UDP packet flood attack by moving packet processing off of the game thread and onto worker threads.
增强了服务器稳定性,在面对UDP淹没攻击时如何如何balabala
Added a sound effect that plays when Sange and Sange & Yasha's maim procs on an attack
ALT-CLICK
ALT键功能
Alt-Clicking now works on Passive and Unlearned abilities
alt现在可用在被动技能可未学习的技能上
You can now Alt-Click your own, and your enemies', health and mana bars to announce the current health and mana
你现在可以alt点击你自己的或者敌人的生命条or魔法条来提示当前有多少血or蓝
If you Alt-Click an item or ability but do not have enough mana, the amount of mana needed will be shared
如果你alt点击了一个物品或技能但是没有足够的蓝,那需要多少蓝将会被提醒给队友
You can now Alt-Click buffs and debuffs on your hero to announce them to your team
可以alt点击自己身上的buff和debuff来提醒队友
Alt-Clicking now works for items without activation (such as Aegis of the Immortal)
alt点击可作用于不能使用的物品上(比如不朽盾)
Alt-Clicked abilities that are ready now also include the level of the ability
alt点击已准备好的技能同时会提醒技能的等级
Alt-Clicking on a dead enemy's icon in the top bar will announce that they are dead, and when they will respawn
alt点击顶栏的死去的敌人图标可以提醒队友他已经死了,或是快复活了
Alt-Clicking your respawn timer announces your respawn time to your team
alt点击你的复活时间可以提醒队友你还有多久复活
Alt-Clicking on the Glyph button will announce its status, and Ctrl-Alt-Clicking the button will suggest not using the Glyph yet
这应该是说塔防把?alt点击可以提醒队友塔防还在,而Ctrl-Alt-点击可以建议队友别开塔防
Alt-Clicking an enemy's bottle now shows what rune is inside of it
alt点击敌人身上的瓶子可以显示瓶子里装了什么F
增加了一种散华和散夜对剑的攻击动画吧?应该是
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