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DOTA26.83新版本更新日志抢先版 平衡性修改
2014-12-16 15:58  电玩巴士    我要评论()
字号:T|T

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今天DOTA2官方博客再次放出重磅消息,DOTA2全新版本6.83即将到来,并且将加入全新的地图特效,以及饰品和新珍藏。由于目前官方中午翻译尚未完成,让我们先来一起看看谁有玩家自己翻译的抢先版本吧。

DOTA26.83更新日志正式版(点击查看)

  DOTA26.83新版本更新-机制改动

Ranked All Pick initial planning phase reduced from 40 to 30 seconds

天梯AP模式个人选择英雄时间减少到30s

First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100)

现在第一个符都是赏金符,效果翻倍

All Illusions now deal 25% less damage to structures

所有的幻象对建筑的伤害减少25%

Melee and Ranged Barracks bounty reduced from 352-370 to 100-150

Melee and Ranged Barracks now give 125 and 75 gold to each player, respectively

近战和远程兵营的奖金从352-370减少到100-150,同时会给每个玩家125-75金

换句话说就是跟防御塔的奖励机制一样了

Ward location to the right of Roshan is now pathable

Fixed a ward location near the Dire ancients that could not be easily seen

肉山右边的眼位现在可以上去啦!

修复夜魇远古附近的一个不容易被看到的眼位

Ancient Granite Golem health reduced from 2000 to 1700

Ancient Granite Golem now has an aura which grants 15% bonus health to its allies

远古野的石头人生命值从2000减少到1700

现在这个石头人有个光环,给它的盟友提供15%的额外生命值

换句话说就是成群的远古野里如果有个石头人就更难打啦!

Maximum Attack Speed increased from 500 to 600 (the primary impact of this is on abilities like Windranger's Focus Fire and Ursa's Overpower)

攻击速度最大值从500增加到600!(这改动的主要影响是技能比如说风行的集中火力和拍拍的超强力量)

The following abilities no longer have restrictions when cast on Spell Immune Allies: Kunkka's X Marks The Spot, Magnus's Empower, Treant Protector's Living Armor, and Warlock's Shadow Word

这些技能现在可以对魔免的友军释放啦!

船长标记,猛犸授予力量,大树树皮,WL的暗言术

  DOTA26.83新版本改动-英雄改动

亚巴顿

Borrowed Time duration increased from 3/4/5 to 4/5/6

大招持续时间每级增加一秒

炼金术士

Greevil's Greed base bonus gold increased from 4/6/8/10 to 6/8/10/12

贪婪的基础奖励增加~

Greevil's Greed extra bonus gold per stack from 1/2/3/4 to 3

贪婪的额外奖励每个兵的增加值恒定到3

Greevil's Greed max bonus gold from 30 to 12/20/28/36

贪婪的最大奖励从固定30改成12/20/28/36

Greevil's Greed recent kill window duration increased from 25 to 30

贪婪效果的持续时间从25增加到30

回光返照持续时间从3/4/5增加到4/5/6

斧王

Battle Hunger duration from 10/12/14/16 to 10

战争饥渴持续时间改动

Battle Hunger damage from 15/20/25/30 to 16/24/32/40 [?]

战争饥渴伤害改动

Battle Hunger cast range from 900 to 750

战争饥渴释放范围减少

Battle Hunger movement and slow from 10 to 12%

战争饥渴的加速和减速效果增加

Battle Hunger mana cost from 75/85/95/105 to 75

蓝耗降低!

祸乱之源

Nightmare cooldown from 15 to 16/15/14/13

噩梦CD减少

兽王

Call of the Wild now always provides a Hawk and a Boar at each level, and each now scales per level

野性召唤现在每级都提供一个鹰和一只猪,第二个应该是说动物的能力还是和以前一样按等级提升吧?

Hawk health from 50/50/100/100 to 40/60/80/100

鹰的生命值改动

Hawk movement speed from 270/270/400/400 to 250/300/350/400

鹰的移动速度改动

Hawk day sight from 500/500/1600/1600 to 700/1000/1300/1600

鹰的白天视野改动

Hawk night sight from 500/500/1200/1200 to 700/800/900/1000

鹰的夜晚视野改动

Hawk kill bounty from 30/30/65/65 to 30/40/50/60

杀鹰给的钱改动

Boar health from 0/400/400/500 to 200/300/400/500

猪的生命值改动

Boar base damage from 0/26/26/46 to 15/30/45/60

猪的基础伤害增强!

Boar base attack time from 0/1.5/1.5/1 to 1.25

猪的基础攻速固定啦

Boar poison slow from 0/20/20/35% to 10/20/30/40%

猪的减速增强!.

嗜血狂魔

Added to Captain's Mode [?]

添加到队长模式

Bloodrage no longer amplifies outgoing damage if the damage has the no-reflection flag [?]

血之狂暴现在不放大一些对外的伤害如果这伤害有不反馈的标志?

应该是说有些技能设定成不能被增强了吧

赏金猎人

Track bonus gold for self increased from 150/200/250 to 200/275/350

Track cooldown reduced from 10/7/5 to 4

追踪术给自己的额外金钱增加

追踪术CD减少到4

酒仙

Base Armor reduced from 4 to 2

基础护甲降低

Thunder Clap hero slow duration from 4.25 to 4

踩对英雄的减速时间减少

Thunder Clap cooldown from 12 to 13

踩CD增加

钢背兽

Quill Spray stack damage increased from 30 to 30/32/34/36

刺的伤害增加

育母蜘蛛

Spiderlings' day vision reduced from 1400 to 1100

小蜘蛛的白天视野降低

混沌骑士

Reality Rift damage increased from 25/50/75/100 to 60/80/100/120

实像裂隙伤害增加

Reality Rift mana cost from 70 to 50

实像裂隙蓝耗减少

Phantasm illusion duration increased from 34 to 42

大招持续时间增加

Test of Faith now teleports all of your units to you when cast on yourself [?]

忠诚考验现在对自己释放的话会传送你所有的单位

Holy Persuasion max units increased from 1/1/2/3 to 1/2/3/4

神圣劝化的最大单位数增加

克林克兹

Base attack range increased from 600 to 630

射程增加

发条技师

Battery Assault damage increased from 15/35/55/75 to 20/40/60/80

一技能每跳伤害增加

水晶室女

Crystal Nova attack speed slow from 20 to 30

1技能减攻速增加到30

Frostbite cooldown from 10 to 10/9/8/7

冰箱CD减少

Freezing Field duration increased from 7 to 10 seconds

Freezing Field explosion spawn radius and slow radius increased by 150

Freezing Field explosion damage radius increased by 50

大招持续时间增加到10S,冰暴生成半径和减速半径增加150

伤害半径增加50

黑暗贤者

Base armor increased by 1

基础护甲增加1

Vacuum pull duration increased from 0.4 to 0.5

真空的拉人时间增加0.1s

戴泽

Base attack range increased from 500 to 550

射程增加50

死亡先知

Strength growth reduced from 2.2 to 1.9

力量成长减少

干扰者

Glimpse mana cost rescaled from 160/130/100/70 to 100

恶念瞥视蓝耗固定100

Glimpse cooldown reduced from 65/50/35/20 to 60/46/32/18

恶念瞥视cd减少

Kinetic Field cooldown reduced from 14/13/12/11 to 13/12/11/10

圈的CD减少

Static Storm cooldown from 85 to 90/80/70

大招CD改动

龙骑士

Elder Dragon Form level 3 now maintains the Corrosive Breath ability from levels 1 and 2

三级龙现在也带毒啦!和1级2级龙的一样

卓尔游侠

Illusions now benefit from the Marksmanship bonus [?]

幻象现在从射手天赋中受益

大地之灵

Rolling Boulder no longer reduces attack speed by 80 for 2 seconds

滚到人现在不减攻击速度啦

Rolling Boulder no longer does an additional 45 damage when used with a stone remnant

当用了一个石头滚到人的时候不再有额外的45点伤害了

Rolling Boulder base damage increased from 90 to 100

滚的基础伤害增加到100

撼地者

Enchant Totem mana cost reduced from 50 to 20/30/40/50

强化图腾的魔耗减少

上古巨神

Astral Spirit damage reduced from 60/100/140/180 to 60/90/120/150

星体幽魂的伤害减少

Fixed a few cases where Elder Titan could move his Astral Spirit while casting Echo Stomp

修复一些让大牛可以在释放回音重踏时移动魂的情况

魅惑魔女

Base movement speed increased from 315 to 335

移动速度增加到335!

我的天,dota2新的最速传说

虚空假面

Time Walk no longer slows attack speed

时间漫游不减攻速了

Chronosphere cooldown increased from 130/110/90 to 130/115/100

时空结界的CD增加

Ward unit types are no longer able to attack while inside the Chronosphere

守卫类型的单位将不能在时空结界里攻击了(小Y蛇棒,剧毒杆之类的)

矮人直升机

Call Down area of effect increased from 450 to 600

大招的影响范围增加到600

Call Down missile one slow amount reduced from 50% to 30%

大招导弹1号的减速效果减少

Call Down missile two slow amount increased from 20% to 60%

导弹2号的减速效果增加

Force Staff can now be used on Homing Missile

推推棒现在可以用在追踪导弹上。

哈斯卡

Inner Vitality base health regen from 2/4/6/8 to 10

回春术的基础回血增加

Inner Vitality regen bonus when hurt form 30/45/60/75% to 20/40/60/80%

回春术的额外回血效果需要的受伤害百分比改动(就是掉了多少百分比的血才有更好的效果)

艾欧

No longer requires turning to perform any actions

任何动作都不用转身啦!

杰奇洛

Liquid Fire damage reduced from 15/20/25/30 to 12/16/20/24

液态火的伤害减少

主宰

Base agility increased from 20 to 26

基础敏捷增加

Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%

低级剑舞的暴击概率增加

光之守卫

Chakra Magic mana cost from 25/45/65/85 to 25/35/45/55

查克拉魔法的蓝耗降低

Blinding Light blind duration increased from 3/4/5 to 4/5/6

致盲之光的持续时间增加

昆卡

X Marks the Spot enemy delay from 1/2/3/4 to 4, and allied delay from 2/4/6/8 to 8

标记对敌人的持续时间恒定为4,对友军的恒定为8

X Marks the Spot cast range from 500/650/800/950 to 350/550/750/1000

标记的释放距离改动

X Marks the Spot cooldown from 14/13/12/11 to 19/16/13/10

标记CD改动

X Marks the Spot Return mana cost reduced from 50 to 0

标记拉回来的那一下不耗蓝了

拉席克

Diabolic Edict duration increased from 8 to 10 seconds

恶魔赦令持续时间增加

Lightning Storm slow duration increased from 0.5 to 0.75

闪电风暴的减速时间增加

Lightning Storm cast range increased from 700 to 800

闪电风暴的释放距离增加

巫妖

Chain Frost cooldown from 145/115/60 to 120/90/60

连环霜冻的CD改动

噬魂鬼

Infest now allows you to control the unit you are in using a sub-ability

感染现在允许你控制你钻的单位

Control:

Allows you to take control of the unit you are infesting, including their abilities

你可以控制你感染着的单位,包括他们的技能

If you take control of a unit, it will maintain its cover, however it will become attackable by your enemy

如果你操作了你钻的单位,它还会保持它的外表,但是会变成可以被你的敌人攻击的(就是别想钻对面小兵还想神不知鬼不觉的打人啦)

Controlled units share Lifestealer's movement speed

被控制的单位共享噬魂鬼的移速

Cannot be used on heroes

不能用于英雄

莉娜

Attack projectile speed from 900 to 1000

弹道速度增加

Dragon Slave damage increased from 100/170/230/280 to 110/180/250/320

龙破斩伤害增加

Dragon Slave mana cost increased from 90/105/125/140 to 100/115/130/145

龙破斩蓝耗增加

Light Strike Array damage rescaled from 90/150/210/280 to 120/160/200/240

光击阵伤害改动

Light Strike Array mana cost increased from 90/100/110/125 to 100/110/120/130

光击阵蓝耗增加

Light Strike Array stun duration increased from 1.6/1.8/2/2.2 to 1.6/1.9/2.2/2.5

光击阵眩晕时间增加

Fiery Soul duration increased from 9 to 10

炽魂持续时间增加

莱恩

Base attack damage increased by 7

基础攻击增加7

Mana Drain drain interval from 0.25 to 0.1 [?]

抽蓝的间隔从0.25降低到0.1

德鲁伊

Removed the cast time on Spirit Bear's Return

移除了小熊回归的施法时间(诶以前有么?)

Battle Cry cooldown increased from 30 to 60

战吼的CD增加到60

Battle Cry duration reduced from 8 to 6

战吼的持续时间减少

Battle Cry bonus damage increased from 20/40/60 to 50/75/100

战吼提供的额外伤害增加

Battle Cry bonus armor increased from 2/4/6 to 5/10/15

战吼提供的额外护甲增加

露娜

Moon Glaive level 4 bounces increased from 5 to 6

4级月刃的弹射数增加到6

Eclipse beam count increased from 4/7/10 to 5/8/11 (Scepter increased from 4/8/12 to 6/10/14)

月蚀的月光数增加(装备神杖后的增加数)

米波

Divided We Stand respawn time reduction now 20% instead of 10/20/30%

分则能成的复活时间减少现在恒定为20%

变体精灵

Adaptive Strike stun max duration increased from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25

变体打击的最大眩晕时间增长

 暗夜魔王

Base attack damage increased by 4

基础攻击增加4

Crippling Fear mana cost reduced from 90 to 50

伤残恐惧的蓝耗减少到50

Darkness now sets all enemy vision to a maximum of 675, instead of reducing it by 25% [?]

黑暗时间现在把所有敌人的视野降低到最大675,代替以前的减少25%

Darkness no longer pauses the day/night timer

黑暗时间现在不暂停时钟啦

Darkness duration from 40/60/80 to 50

黑暗时间持续时间恒定到50

Darkness cooldown reduced from 180/150/120 to 160/120/80

黑暗时间CD减少

食人魔魔法师

Fireblast damage reduced from 60/120/180/240 to 55/110/165/220

火焰爆轰的伤害减少

Fireblast cast range reduced from 600 to 475

火焰爆轰施法范围减少

殁境神蚀者

Astral Imprisonment intelligence steal increased from 4/6/8/10 to 4/7/10/13

星体禁锢的智力偷取量增加

Astral Imprisonment intelligence steal duration reduced from 60 to 50

星体禁锢偷取的智力持续时间减少

幻影刺客

Coup de Grace critical strike damage from 250/350/450% to 230/340/450%

恩赐解脱伤害改动

(开头那三个好像是法语不认识,这不会是说飞镖的暴击改动吧?)

 凤凰

Supernova attacks required to destroy increased from 5/7/10 to 5/8/11

打破超级新星需要的攻击次数增加

Fixed Stop Icarus Dive ability sometimes being interrupted by auto-attacks

修复凤凰冲击有时候因为自动攻击而停止的问题

帕吉

Meat Hook range increased from 700/900/1100/1300 to 1000/1100/1200/1300

肉钩的距离增加(只是低级的别激动)

帕格纳

Decrepify movement slow on allies reduced from 50% to 25%

虚无对队友的减速减少到25%

Netherward attacks required to destroy increased from 3 to 4

棒子需要被攻击4下才能摧毁

Blademail no longer reflects Nether Ward damage onto Pugna

刃甲不会把棒子的伤害弹回给pugna本体了

痛苦女王

Blink range increased from 700/850/1000/1150 to 1300

闪烁的最大距离增加到恒定1300!(开心,我爱女王)

Blink cooldown from 12/10/8/6 to 15/12/9/6

闪烁CD改动

Sonic Wave now does Pure Damage and affects Spell Immune

超声冲击波现在是纯粹伤害而且能打到魔免的

Sonic Wave damage reduced from 350/475/600 to 290/390/490 (Scepter reduced from 350/530/725 to 325/450/575)

超声冲击波伤害减少(括号内为神杖数值)

力丸

Blink Strike max charges increased from 3/4/5 to 4/5/6

闪烁突袭的最大充能数增加

Blink Strike charge restore time increased from 30 to 35

闪烁突袭的恢复时间从30增加到35

Blink Strike bonus damage from 50/70/90 to 40/70/100

闪烁突袭伤害增加

拉比克

Fade Bolt mana cost from 150 to 120/130/140/150

弱化能流的蓝耗减少

Scepter Spell Steal cooldown reduced from 5 to 2

神帐窃取技能CD减少到2

影魔

Shadowraze damage increased from 75/150/225/300 to 100/175/250/325

影压的伤害增加

沉默术士

Glaives of Wisdom intelligence into damage bonus from 30/48/66/84% to 30/50/70/90%

智慧之刃的智力转化伤害比例增加

Last Word cooldown reduced from 36/28/20/12 to 30/24/18/12

最后遗言的CD减少

Scepter Global Silence no longer increases duration by 1 second

神帐不再增加大招沉默时间

天怒法师

Base agility reduced from 18 to 13

基础敏捷减少到13

斯拉达

Sprint duration reduced from 20 to 16

冲刺的持续时间减少

Sprint cooldown reduced from 28 to 23

冲刺的CD减少

Amplify Damage cooldown reduced from 10 to 5

伤害加深CD减少

斯拉克

Pounce damage reduced from 60/120/180/240 to 55/110/165/220

突袭的伤害减少

狙击手

Shrapnel no longer does damage to buildings

Shrapnel now has 3 charges with a 40 second replenish time [?]

Shrapnel mana cost reduced from 120 to 50

Shrapnel duration increased from 9 to 10

全是榴霰弹

不再对建筑造成伤害,现在是充能式的,最大存3次,40秒充能时间,蓝耗降低到50,持续时间增加到10

裂魂人

Empowering Haste cooldown from 20 to 16

神行太保的CD降低

风暴之灵

Turn Rate improved from 0.6 to 0.8

转身速率增强到0.8

斯温

Warcry duration increased from 7 to 8 seconds

战吼的持续时间增加1s

Scepter God's Strength ally bonus damage from 40/60/80% to 50/75/100%

A杖神之力量的队友攻击力加成增加

工程师

Added to Captain's Mode [?]添加到队长模式(。。。。)

Land Mines damage increased from 225/300/375/450 to 300/375/450/525

地雷伤害增加

恐怖利刃

Reflection cast point reduced from 0.5 to 0.3

1技能施法时间减少到0.3

Sunder minimum HP from 25/20/15% to 20%

灵魂隔断的最小HP保留恒定20%

潮汐猎人

Base movement speed reduced by 5

基础移速减少5

Ravage damage reduced from 200/325/450 to 200/290/380

毁灭伤害减少

修补匠

Heat-Seeking Missile damage increased from 100/175/250/325 to 125/200/275/350

热导飞弹伤害增加

小小

Toss duration increased from 1 to 1.3 seconds

投掷的持续时间增加到1.3s

Grow move speed bonus rescaled from 20/40/60 to 40/50/60

长大的移速增加改动

树精卫士

Eyes In The Forest's Overgrowth damage increased from 135 to 175 per second

树眼的疯狂生长伤害增加到175每秒

Eyes In The Forest cooldown reduced from 55 to 25

树眼的CD减少到25

巨魔战将

Fixed Fervor stack count being 1 stack too slow

这什么鬼,没太看懂,是说修复在1层被动时攻速太慢的问题?

巨牙海民

Ice Shards projectile speed from 900 to 1100

1技能的移动速度增加到1100

Ice Shards shard duration from 5 to 7 seconds

1技能产生的冰墙的持续时间增加到7s

Walrus PUNCH! is now an enemy target ability, and is auto-castable

大招现在是一个以敌人为目标的技能(指向性),并可以自动释放

Walrus PUNCH! cooldown reduced from 25/20/15 to 20/16/12

大招CD减少

不朽尸王

Soul Rip max units from 5/10/15/20 to 10/12/14/16

二技能的最大单位数改动

Soul Rip damage/heal per unit from 25 to 18/22/26/30

二技能从每个单位获得的伤害/治疗量改动

Tombstone armor increased by 1

墓碑护甲增加1

Flesh Golem max slow increased from 15 to 20%

血肉傀儡减速增加到20%

复仇之魂

Wave of Terror cooldown increased from 15 to 20

吼的CD增加到20

维萨吉

Gravekeeper's Cloak recovery time from 12/10/8/6 to 6

守墓人的斗篷回复时间固定到6

术士

Fatal Bonds cast range increased from 800 to 900

剧变的施法距离增加到900

Fatal Bonds radius increased from 575 to 700

剧变半径增加到700

风行者

Powershot travel range increased from 1825 to 2600

强力击的射程增加到2600

Powershot max damage is now dealt after 1 second channel instead of 0.7 [?]

强力击想打出最大伤害现在需要蓄力1s而不是0.7s

Powershot cast point improved from 0.3 to 0

强力击施法点增强到0(没前摇)

Reduced the area of the lingering vision at the end of Powershot from 800 to 400

强力击最后地点的残留视野范围从800降低到400

Focus Fire attack speed bonus increased from 400 to 500

集中火力的额外攻速变成500(加上本来的100就是600)

DOTA26.83新版本改动—物品改动

ITEMS

动物信使

价格从150降低到120

莫尔迪基安的臂章

卷轴价格从600降低到500

闪烁匕首

如果你实际没受到伤害那么闪烁匕首不会被打断(比如尖刺外壳,折光等)

魔瓶

只要信使上的魔瓶不是满的,那么信使就会被减速[?]

阔剑

在边路商店中替换了闪避护符的位置

圆环

价格从185降低到165(空灵挂件,怨灵系带和护腕的卷轴价格提高20)

净化药水

魔法恢复总量从135提高到150

赤红甲

坚盾的持续时间从9延长到10

净魂之刃

净魂之刃不再是攻击特效

多个法力毁损效果无法叠加

韧鼓

坚韧的可用次数从5增加到6

 Eul的神圣法杖

卷轴的价格从500增加到650

治疗药膏

价格从115降低到110

支配头盔

被支配的单位的额外生命值加成从250提高到500

魔杖

最大充能次数从15提高到17

 勇气勋章

卷轴价格从200提高到325

孤注一掷可以对队友施放以提高他们的护甲

被动护甲加成以及主动效果中自身/敌方的护甲降低从6增加到7

洞察烟斗

卷轴价格从900降低到800

法术护盾的持续时间从10增加到12

刷新球

冷却时间从185增加到195

暗影护符

价格从1600降低到1400

现在英雄的动作会在隐身后才中止,而不是之前的使用暗影护符就被中止

Recipe cost reduced from 600 to 500

卷轴降价到500

DOTA26.83新版本改动-游戏性能调整

When spectating a game with a team's Fog of War selected, you now only see what they can see in-world and on the minimap. This applies to player perspective as well

当观战时如果选择了某个队伍的战争迷雾,你将只能看到这个队伍的人能看到的东西,小地图上也是如此。当然这也取决于玩家?这句没太懂

Improved server stability under UDP packet flood attack by moving packet processing off of the game thread and onto worker threads.

增强了服务器稳定性,在面对UDP淹没攻击时如何如何balabala

Added a sound effect that plays when Sange and Sange & Yasha's maim procs on an attack

ALT-CLICK

ALT键功能

Alt-Clicking now works on Passive and Unlearned abilities

alt现在可用在被动技能可未学习的技能上

You can now Alt-Click your own, and your enemies', health and mana bars to announce the current health and mana

你现在可以alt点击你自己的或者敌人的生命条or魔法条来提示当前有多少血or蓝

If you Alt-Click an item or ability but do not have enough mana, the amount of mana needed will be shared

如果你alt点击了一个物品或技能但是没有足够的蓝,那需要多少蓝将会被提醒给队友

You can now Alt-Click buffs and debuffs on your hero to announce them to your team

可以alt点击自己身上的buff和debuff来提醒队友

Alt-Clicking now works for items without activation (such as Aegis of the Immortal)

alt点击可作用于不能使用的物品上(比如不朽盾)

Alt-Clicked abilities that are ready now also include the level of the ability

alt点击已准备好的技能同时会提醒技能的等级

Alt-Clicking on a dead enemy's icon in the top bar will announce that they are dead, and when they will respawn

alt点击顶栏的死去的敌人图标可以提醒队友他已经死了,或是快复活了

Alt-Clicking your respawn timer announces your respawn time to your team

alt点击你的复活时间可以提醒队友你还有多久复活

Alt-Clicking on the Glyph button will announce its status, and Ctrl-Alt-Clicking the button will suggest not using the Glyph yet

这应该是说塔防把?alt点击可以提醒队友塔防还在,而Ctrl-Alt-点击可以建议队友别开塔防

Alt-Clicking an enemy's bottle now shows what rune is inside of it

alt点击敌人身上的瓶子可以显示瓶子里装了什么F

增加了一种散华和散夜对剑的攻击动画吧?应该是

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关键词: DOTA2

责任编辑:褚福普

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